This is basicaly my very first 3D character freelance i got in 2021, since i started to study 3D modeling in 2019. Before this freelance work i was hired to start working at an advertising agency (2019-2021). So i got very glad to make it happens.
This character were concepted by the very talented illustrator Kirlley Velôso (@kirlleyveloso) and delivered to the client (and a very nice guy), then to me to make a 3D version for his brand.
For this work i was concerned to sculpt and texture as close as possible to it's 2d version. Than i retopologized the mesh and rigged to make the pose and possibly animate it later.
Turntable render
Mesh sculpted and retopo in ZBrush